#pragma once

#include "IStatu.h"
#include "CGraphicMgr.h"
#include "data.h"

class CImageListStatu: public IStatu
{
	wstring m_strDirPath;
	
public:
	CImageListStatu(WCHAR* name);
	virtual bool EnterStatu();
	virtual bool ExitStatu();
	virtual bool EvaluateClickEvent(const WCHAR* elementName);
	virtual bool EvaluateDBClickEvent(const WCHAR* elementName);

	bool playclick();
	bool upclick();
	bool downclick();
	wstring  GetSelItemString();
	bool m_bFirst;
	void reLoadList();
	bool backclick();
	void	LineUp();
	void	LineDown();
	vector<wstring> m_veFilter;
	int  m_nIndexPos;

};